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Config

Customizing Cobalt and managing plugins requires you to add a tokens.config.mjs file in the root of your project. Here’s an example configuration with all settings and defaults:

js
import pluginJS from "@cobalt-ui/plugin-js";

/** @type {import("@cobalt-ui/core").Config} */
export default {
  tokens: "./tokens.json",
  outDir: "./tokens/",
  plugins: [pluginJS()],
  lint: {
    rules: {},
  },
  // token type options
};

tokens

The tokens property is where you tell Cobalt your tokens.json file lives (or files). By default this is set to ./tokens.json, so this option can be omitted if your tokens manifest lives there.

YAML

Cobalt supports tokens.json as YAML as well:

js
/** @type {import("@cobalt-ui/core").Config} */
export default {
  tokens: "./tokens.yaml",
};

INFO

The file extension must be .yml or .yaml to be parsed as YAML

Remote schemas

Cobalt can load tokens from any publicly-available URL:

js
/** @type {import("@cobalt-ui/core").Config} */
export default {
  tokens: "https://my-bucket.s3.amazonaws.com/tokens.json",
};

npm

To load tokens from an npm package, update config.tokens to point to the full JSON path (not merely the root package):

js
/** @type {import("@cobalt-ui/core").Config} */
export default {
  tokens: "@my-scope/my-tokens", 
  tokens: "@my-scope/my-tokens/tokens.json", 
};

Multiple schemas

Cobalt supports loading multiple tokens schemas by passing an array:

js
/** @type {import("@cobalt-ui/core").Config} */
export default {
  tokens: ["./base.json", "./theme.json", "./overrides.json"],
};

Cobalt will flatten these schemas in order, with the latter entries overriding the former if there are any conflicts. The final result of all the combined schemas must result in a valid tokens.json.

INFO

All aliases must refer to the same document. For example, instead of {./theme.json#/color.action.50}, omit the filepath and use {color.action.50} as if it were in the same file.

outdir

outdir is the output directory where all plugins will generate files to. This can only be set to a directory, not a file, since you’ll almost always use multiple plugins and generate multiple output files. By default this is ./tokens/, but you can move this anywhere. Note that each plugin decides where to generate its file(s), but you can usually configure additional options per-plugin.

plugins

The following official plugins are available. Refer to each’s documentation to learn all it can do as well as all the options available:

If you’ve created a Cobalt plugin of your own, please suggest yours!

Custom Plugins

Creating custom plugins is designed to be easy. Please view the plugin guide to learn how to create your own.

lint (beta)

Configure options for linters (see docs).

js
// tokens.config.js
import a11y from "@cobalt-ui/lint-a11y";

/** @type {import("@cobalt-ui/core").Config} */
export default {
  plugins: [a11y()],
  lint: {
    build: {
      enabled: true, // set to "false" to skip linting on `co build`
    },
    rules: {
      "a11y/contrast": [
        "error", // or "warn"
        {
          checks: [
            {
              tokens: {
                foreground: "{color.semantic.text}",
                background: "{color.semantic.bg}",
                typography: "{typography.body}",
                modes: ["light", "dark"],
              },
              wcag2: "AAA",
            },
          ],
        },
      ],
    },
  },
};
NameTypeDescription
buildObjectSet { enabled: false } to disable linting on build.
rulesObjectKey-value map of rules to rule options.

Similar to ESLint, lint.rules can follow any of the following formats:

js
export default {
  lint: {
    rules: {
      "rule/shorthand": "warn", // "error" | "warn" | "off"
      "rule/shorthand-number": 2, // 2 = error, 1 = warn, 0 = off
      "rule/with-options": ["error", { foo: "bar" }], // [severity, options]
    },
  },
};

Token Type Options

Some token types allow for extra configuration.

Color

js
/** @type {import("@cobalt-ui/core").Config} */
export default {
  color: {
    convertToHex: false, // Convert all colors to sRGB hexadecimal (default: false). By default, colors are kept in their formats
    gamut: undefined, // 'srgb' | 'p3'
  },
};
NameTypeDescription
color.convertToHexboolean(optional) Convert colors to 8-bit sRGB hexadecimal.
color.gamut'srgb' | 'p3'(optional) Clamp colors to the 'srgb' or 'p3' gamut? (default: leave colors untouched)